My task for this project was to create a set of interesting icons capturing the essence of each city to be visited as the player travels through the game. The challenge to accentuate the character of each city or location in one simple icon pushed me to create clear and concise graphics. The process involved Pen/Paper, Adobe Illustrator, 3d Studio Max, and Adobe Photoshop.

 
     
 
As you can see, my work on the location icons, and the contributions of artists: Adam deGrandis, Mark McCoy, and Joe Maruschak made the final in-game map view much more visually interesting than your average road map.